I'm a lover of games and art, a senior QA analyst and a junior game designer/developer. 
I'm also an illustrator and graphic designer with experience in print and web media. 

Resume
Education
Independent Video Game Design Certificate - Dawson College  -  2021 - 2023
Graduate Diploma in Visual Arts - Red Deer College​ ​- 2012 - 2015
High school Diploma - Hunting Hills High School - 2009 - 2012​​​​​​​
Game development Experience
Unplug - Demo - 2023
A puzzle adventure game where you control a small TV-shaped robot that can plug into other robot bodies and objects to control them. Final project for Dawson College's Independent Video Game Design program. 
> Co-Creator, Game Designer and Level Designer.  
> 3D artist, Environments and Posters. 
> Character Modeller and Animator
> Project Coordinator. 
A first-person horror game set in an underground bunker where the player must maintain the systems keeping them safe. The game was created in under 4 weeks for Dawson College's Independent Video Game Design Program
> Co-creator, lead designer and coordinator.
> Level designer and planner. 
> Designed and created most of the level art. 
> Designed the bunker's 2D map. 
The first prototype for Unplug, made in 4 weeks as part of Dawson College's Independent Video Game Design Program.
> Co-creator, Game Design and Level Design
> 3D Art and Environments
> Character Modeller and Animator
> Lighting and Post Processing
Interagency (2022): 
Comedy First-person shooter about chasing an interdimensional demon. Made in 4 weeks for Dawson College's Independent Video Game Design program
> Environment artist
> Dialog Writer. 

A surreal first-person game where you wait for a clinic to call your number and are left alone in the waiting room. Made in one week for the 2022 Frog Game Jam. The theme of the jam was "Liminality". 
> 3D Art and Environments
> Game Designer
Professional Experience
Keywords Studios - QA Test Lead
2018 - Present (5+ Years)
> Performed extensive testing for a variety of high-budget and indie games to ensure functionality and adherence to certification.
> Managed bug databases for complex projects using Jira and Hansoft by vetting reports and assigning issues to the correct developers. 
> Supervised deployment of daily and milestone-specific builds for game projects using Jenkins and Steamworks.
> Led efforts in designing and writing test cases and release criteria for a complex AAA game project.
The Red Deer Advocate - Artist
2015 - 2018 (3+ years)
> Led a team of graphic artists and worked closely with sales staff and their clients to create hundreds of print and web advertisements under tight deadlines and frequent special edition magazines for distribution across Central Alberta.
> Played a crucial role in the redesign of The Red Deer Advocate newspaper’s overall presentation. Communicated frequently across multiple departments to ensure a cohesive strategy for the paper’s image, and provided assistance and consultation to other staff in areas of design. 
> Worked closely with sales management to create new sales strategies for the advertisement department for print, web and social media, as well as managing their clients‘ web and social media metrics.
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